Here is a list of all class members with links to the classes they belong to:
- h -
- HALF_PI : Ogre::Math
- HalfFloatGridSource() : Ogre::Volume::HalfFloatGridSource
- halfToFloat() : Ogre::Bitwise
- halfToFloatI() : Ogre::Bitwise
- handleError() : Ogre::ScriptCompilerListener
- handleEvent() : Ogre::ScriptCompilerListener
- handleGenerateMaterialResponse() : Ogre::Terrain
- handleRequest() : Ogre::DefaultWorkQueueBase::RequestHandlerHolder, Ogre::Page, Ogre::PMWorker, Ogre::ResourceBackgroundQueue, Ogre::Terrain, Ogre::TerrainGroup, Ogre::TerrainLodManager, Ogre::TerrainPagedWorldSection, Ogre::Volume::ChunkHandler, Ogre::WorkQueue::RequestHandler
- handleResponse() : Ogre::Page, Ogre::PMInjector, Ogre::ResourceBackgroundQueue, Ogre::Terrain, Ogre::TerrainGroup, Ogre::TerrainLodManager, Ogre::TerrainPagedWorldSection, Ogre::Volume::ChunkHandler, Ogre::WorkQueue::ResponseHandler
- handleSchemeNotFound() : Ogre::MaterialManager::Listener
- HardwareAnimationDataList : Ogre::VertexData
- HardwareBuffer() : Ogre::HardwareBuffer
- HardwareBufferLockGuard() : Ogre::HardwareBufferLockGuard< T >
- HardwareBufferManager() : Ogre::HardwareBufferManager
- HardwareBufferManagerBase() : Ogre::HardwareBufferManagerBase
- HardwareCounterBuffer() : Ogre::HardwareCounterBuffer
- HardwareCounterBufferSharedPtr() : Ogre::HardwareCounterBufferSharedPtr
- HardwareIndexBuffer() : Ogre::HardwareIndexBuffer
- HardwareIndexBufferSharedPtr : Ogre::HardwareBufferManager, Ogre::HardwareBufferManagerBase, Ogre::HardwareIndexBufferSharedPtr
- HardwareOcclusionQuery() : Ogre::HardwareOcclusionQuery
- HardwareOcclusionQueryList : Ogre::RenderSystem
- HardwarePixelBuffer() : Ogre::HardwarePixelBuffer
- HardwarePixelBufferSharedPtr() : Ogre::HardwarePixelBufferSharedPtr
- hardwareShadowVolWBuffer : Ogre::VertexData
- HardwareUniformBuffer() : Ogre::HardwareUniformBuffer
- HardwareUniformBufferSharedPtr() : Ogre::HardwareUniformBufferSharedPtr
- HardwareVertexBuffer() : Ogre::HardwareVertexBuffer
- HardwareVertexBufferSharedPtr : Ogre::HardwareBufferManager, Ogre::HardwareBufferManagerBase, Ogre::HardwareVertexBufferSharedPtr
- has() : Ogre::ProgressiveMeshGenerator::VectorSet< T, S >
- hasAlpha() : Ogre::PixelUtil, Ogre::Texture
- hasAnimation() : Ogre::AnimationContainer, Ogre::Mesh, Ogre::SceneManager, Ogre::Skeleton
- hasAnimationState() : Ogre::AnimationStateSet, Ogre::Entity, Ogre::SceneManager
- hasAnisotropicMipMapFilter() : Ogre::RenderSystem
- hasAutoConstants() : Ogre::GpuProgramParameters
- hasBeenRendered : Ogre::CompositorInstance::TargetOperation
- hasBillboardChain() : Ogre::SceneManager
- hasBillboardSet() : Ogre::SceneManager
- hasBlendMask() : Ogre::AnimationState
- hasBone() : Ogre::Skeleton
- hasCamera() : Ogre::PageManager, Ogre::SceneManager
- hasCapability() : Ogre::RenderSystemCapabilities
- hasClosedHull() : Ogre::ConvexBody
- hasColourWriteDisabled() : Ogre::Technique
- hasCompileError() : Ogre::GpuProgram, Ogre::UnifiedHighLevelGpuProgram
- hasCompositorChain() : Ogre::CompositorManager
- hasComputeProgram() : Ogre::Pass
- hasCpuFeature() : Ogre::PlatformInformation
- hasCustomParameter() : Ogre::Renderable
- hasDefaultParameters() : Ogre::GpuProgram, Ogre::UnifiedHighLevelGpuProgram
- hasEdgeList() : Ogre::Entity, Ogre::ManualObject, Ogre::MovableObject, Ogre::ShadowCaster, Ogre::StaticGeometry::Region
- hasEnabledAnimationState() : Ogre::AnimationStateSet
- hasEnded() : Ogre::AnimationState
- hasEntity() : Ogre::SceneManager
- hasFlag() : Ogre::Image
- hasFragmentProgram() : Ogre::Pass
- hasFreeFields() : Ogre::RTShader::Operand
- hasGaps() : Ogre::VertexBufferBinding
- hasGeometryProgram() : Ogre::Pass
- HashedVector() : Ogre::HashedVector< T >
- hashIndexBuffer() : Ogre::Terrain::DefaultGpuBufferAllocator
- hasInstanceData() : Ogre::VertexBufferBinding
- hasInstanceManager() : Ogre::SceneManager
- hasKeyIndex() : Ogre::TimeIndex
- hasLight() : Ogre::SceneManager
- hasLightList() : Ogre::AutoParamDataSource
- hasLogicalIndexedParameters() : Ogre::GpuProgramParameters
- hasManualBones() : Ogre::Skeleton
- hasManualObject() : Ogre::SceneManager
- hasMoreElements() : Ogre::IteratorWrapper< T, IteratorType, ValType >
- hasMovableObject() : Ogre::SceneManager
- hasMovableObjectFactory() : Ogre::Root
- hasNamedParameters() : Ogre::GpuProgramParameters
- hasNegativeScale() : Ogre::Matrix4
- hasNodeTrack() : Ogre::Animation
- hasNonZeroKeyFrames() : Ogre::AnimationTrack, Ogre::NodeAnimationTrack, Ogre::VertexAnimationTrack
- hasNumericTrack() : Ogre::Animation
- hasOption() : Ogre::SceneManager
- hasOverlayElement() : Ogre::OverlayManager
- hasOverlayElementImpl() : Ogre::OverlayManager
- hasOwnDimensions() : Ogre::Billboard, Ogre::Particle
- hasParticleSystem() : Ogre::SceneManager
- hasPassIterationNumber() : Ogre::GpuProgramParameters
- hasProperty() : Ogre::PropertySet
- hasRenderState() : Ogre::RTShader::ShaderGenerator, Ogre::RTShader::ShaderGenerator::SGTechnique
- hasRibbonTrail() : Ogre::SceneManager
- hasScale() : Ogre::Matrix3, Ogre::Matrix4
- hasSceneManager() : Ogre::Root, Ogre::SceneManagerEnumerator
- hasSceneNode() : Ogre::SceneManager
- hasSeparateSceneBlending() : Ogre::Pass
- hasSeparateSceneBlendingOperations() : Ogre::Pass
- hasSettings() : Ogre::InstanceManager
- hasShaderBasedTechnique() : Ogre::RTShader::ShaderGenerator
- hasShadowBuffer() : Ogre::HardwareBuffer
- hasShadowCasterFragmentProgram() : Ogre::Pass
- hasShadowCasterVertexProgram() : Ogre::Pass
- hasShadowReceiverFragmentProgram() : Ogre::Pass
- hasShadowReceiverVertexProgram() : Ogre::Pass
- hasSkeleton() : Ogre::Entity, Ogre::InstancedEntity, Ogre::Mesh
- hasSrcID() : Ogre::ProgressiveMeshGenerator
- hasStaticGeometry() : Ogre::SceneManager
- hasTesselationDomainProgram() : Ogre::Pass
- hasTesselationHullProgram() : Ogre::Pass
- hasTextureAliases() : Ogre::SubMesh
- hasVertex() : Ogre::ProgressiveMeshGenerator::PMTriangle
- hasVertexAnimation() : Ogre::Entity, Ogre::Mesh
- hasVertexProgram() : Ogre::Pass
- hasVertexTrack() : Ogre::Animation
- hasViewportChanged() : Ogre::OverlayManager
- hasViewportWithZOrder() : Ogre::RenderTarget
- hasViewRelativeTextureCoordinateGeneration() : Ogre::TextureUnitState
- HBL_DISCARD : Ogre::HardwareBuffer
- HBL_NO_OVERWRITE : Ogre::HardwareBuffer
- HBL_NORMAL : Ogre::HardwareBuffer
- HBL_READ_ONLY : Ogre::HardwareBuffer
- HBL_WRITE_ONLY : Ogre::HardwareBuffer
- HBU_DISCARDABLE : Ogre::HardwareBuffer
- HBU_DYNAMIC : Ogre::HardwareBuffer
- HBU_DYNAMIC_WRITE_ONLY : Ogre::HardwareBuffer
- HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE : Ogre::HardwareBuffer
- HBU_STATIC : Ogre::HardwareBuffer
- HBU_STATIC_WRITE_ONLY : Ogre::HardwareBuffer
- HBU_WRITE_ONLY : Ogre::HardwareBuffer
- head : Ogre::BillboardChain::ChainSegment
- HEADER_ID : Ogre::StreamSerialiser
- height : Ogre::CompositionTechnique::TextureDefinition, Ogre::CompositorManager::TextureDef, Ogre::ImageCodec::ImageData, Ogre::MeshManager::MeshBuildParams, Ogre::RenderWindowDescription, Ogre::ShadowTextureConfig, Ogre::TRect< T >
- heightFactor : Ogre::CompositionTechnique::TextureDefinition
- held : Ogre::Any::holder< ValueType >, Ogre::AnyNumeric::numholder< ValueType >
- hide() : Ogre::Overlay, Ogre::OverlayElement
- hideBoundingBox() : Ogre::SceneNode
- hierarchicalLvl : Ogre::ProfileFrame, Ogre::ProfileHistory, Ogre::ProfileInstance
- HIGH_LOD : Ogre::TerrainMaterialGeneratorA::SM2Profile
- HighLevelGpuProgram() : Ogre::HighLevelGpuProgram
- HighLevelGpuProgramFactory() : Ogre::HighLevelGpuProgramFactory
- HighLevelGpuProgramManager() : Ogre::HighLevelGpuProgramManager
- history : Ogre::ProfileInstance
- hit : Ogre::TerrainGroup::RayResult, Ogre::VertexCacheProfiler
- HLSLProgramProcessor() : Ogre::RTShader::HLSLProgramProcessor
- HLSLProgramWriter() : Ogre::RTShader::HLSLProgramWriter
- holder() : Ogre::Any::holder< ValueType >
- holdPage() : Ogre::PagedWorldSection
- hwAnimationDataList : Ogre::VertexData
- hwAnimDataItemsUsed : Ogre::VertexData
- HWBoneIdxVec : Ogre::BaseInstanceBatchVTF
- HWBoneWgtVec : Ogre::BaseInstanceBatchVTF
- hwGammaWrite : Ogre::CompositionTechnique::TextureDefinition
- HWInstancingBasic : Ogre::InstanceManager
- HWInstancingVTF : Ogre::InstanceManager